calc-wep-arm-skill2

Armor

normalredblack
collection Norm
collection Red
collection Black

normalredblack
collection Norm
collection Red
collection Black

normalredblack
collection Norm
collection Red
collection Black

normalredblack
collection Norm
collection Red
collection Black

normalredblack
collection Norm
collection Red
collection Black
Weapon

normalredblack

collection Norm
collection Red
collection Black
Pistol

collection Norm
collection Red
collection Black
Assault Rifle

collection Norm
collection Red
collection Black
Shotgun

collection Norm
collection Red
collection Black
Sniper Rifle

collection Norm
collection Red
collection Black
SMG

collection Norm
collection Red
collection Black
Laser

collection Norm
collection Red
collection Black
Flame
Thrower

collection Norm
collection Red
collection Black
Disc
Thrower

collection Norm
collection Red
collection Black
Rocket
Launcher

collection Norm
collection Red
collection Black
LMG

Common Stat

Skills (assault)
Skills (heavy)
Skills (medic)

Fast Reload

Recovery Time

Body Armor
Expert

Field Supply

Fast Movement

Health Regen

Energy Boost

Grenade Damage

Toughness

Pay Grade

Energy Regen

Critical Shot

Adrenaline

Close Quarters
Combat

Stim Shot

Assault Team

Deadly Force

Gun Mod Expert

Killing Spree

Skill Point

Fast Reload

Recovery Time

Body Armor
Expert

Field Supply

Fast Movement

Health Regen

Energy Boost

Grenade Damage

Toughness

Pay Grade

Energy Regen

Critical Shot

Hold The Line

Tough Body

Brute Strength

Arial
Bomberment

Heavy Gear

Die Another
Day

Concussion

Skill Point

Fast Reload

Recovery Time

Body Armor
Expert

Field Supply

Fast Movement

Health Regen

Energy Boost

Grenade Damage

Toughness

Pay Grade

Energy Regen

Critical Shot

Medkit

Revive

Bad Blood

Zombie
Antidote

Protection Aura

Bioclense Bomb

Final
Farewell

Skill Point
DPS: Damage Per Second. The avarage total damage which the weapon takes on a zombie in a second, including critical shot, super crit and DOT.
DPM/60: DPM = Damage Per Minute. Basically the same calculation as DPS but it also includes loss from reloading time.

Result Stats
Resistances
  -Physical:   – 
  -Heat:   – 
  -Toxic:   – 
Movement:
  -Armor:   – 
  -Weapon:   – 
  -Total:   – 
Health:   – 
Health Regen:   – 
Energy Regen:   – 
Result Weapon
Rate of Fire:   – 
Damage:   – 
Crit Damage:   – 
Crit Chance:   – 
Dot:   – hp/s for – sec
Reduce Resistance:   – 
Reload Time:   – 
Clip Size:   – 
Pierce:   – 

DPS:   – 
DPS(against 75% resist):   – 
DPM/60:   –